Medical II (Animal)
Power Level: Base ()
Efficiency: Unique
Type: Strength
Range: Touch (0’)
Distance: .2' per 1%
Methods: Physical
Sacrifice: No
Tools: Yes (Disguise)
Duration: Instant
Time: One attack
Area of Effect:
Limits:
Effect: You attempt to judge the health of a animal and try to prescribe the proper Medicines and course of treatment through a proper diagnosis.
Triage - Examining quickly to find out what is wrong.
Healing- the wrapping and treating of minor wounds.
Medicinal Treatment - Applying medicine to help remove fevers, rashes, emotional fits, and some diseases.
Splinting - the setting of bones and custom making crutches.
Operating - used to treat major wounds, ailments, and the unknown.
Exam - A comprehensive exam to find out what all a persons known ailments are.
Birth - assisting in giving birth. Sometimes may need operation.
Critical Care - These patients require complete care.
Cure Toxins - If you have the antidote you can apply it.
New Class Powers: Find a bunch of new class powers to choose from. Every class has been expanded.
See Quick Start Guide: With new powers and items there has never been a better time to play.
See Quick Start Guide: Eternus is designed to be easy to play for the beginner while offering the expert RPG player the feel of real combat. Don't take our word, get in on the fun!
If you have a hard time getting into character many elements of the system will lay a path of choices before you and encourages you to get in tune with your character naturally. See Characters