Medieval Fantasy RPG -

Combo Attacks – If the two base powers in your turn hit an enemy and you have combo attacks left you can attempt to land a combo. You roll a third power and if it hits you continue to roll until you miss or are out of combo attacks. Full combos (max possible hits) get 1 free attack at the end that does +1 type damage.

Losing the Offense: Two Consecutive Misses in a row while on offense means the character loses the offense.

Combos – If the two base powers in your turn hit an enemy and you have combo attacks left you can attempt to land a combo. You roll a third power and if it hits you continue to roll until you miss or are out of combo attacks. Full combos (max possible hits) get 1 free attack at the end that does +1 damage type.