Medieval Fantasy RPG -

Battle Fervor III
Type: Healing (Rare)
Range: Touch (0’)
Methods: Chanting, Gestures, Concentration,
Sacrifice: (x4) Requires a metal ingot (rare), healing herb (rare), sacrificial shield (rare) and small gem (rare).
Duration: Until the end of combat
Time: One attack
Target: One creature
Limits: Once per target per combat

Effect: You surround your target with a aura of strength and health in order to cure their negative health wounds in combat and restore an additional +30% health to an ally who has fallen into negative health points in combat and allowing them to continue the fight.

Note: This also temporarily repairs broken armor or other equipment. Combat only