Magical Item (Potion)
Poison Antidote (Uncommon)
Efficiency: Uncommon +6 (100c)
Slot: Held
Item Training: No
Quantity: 10
Type: Consumable Drink
Value (x20) / Rarity (x2): 8 Pa
Weight: 0.1 lbs
Durability: Uncommon
Aura: None
Magical Mark: None
Concealment: None
Normal Uses: Cure poison in combat
Special Uses:
Limits: Once per Combat per Target / Potions must be kept in their vials or they will evaporate in 1 week or less. Only 1 potion of each type can be taken during a single combat.
Effect: Gain another save against poison at +25.
Critical: (Immunity to poison for combat - 91-00)
Description: This tiny glass vial contains a thin yelowish liquid that glows softly when held up into the light.
Note:
GM Notes: xxxx