Magical Item (Potion)

Poison Antidote (Uncommon)poison antidote
Efficiency: Uncommon +6 (100c)
Slot: Held

Item Training: No
Quantity: 10
Type: Consumable Drink
Value (x20) / Rarity (x2): 8 Pa

Weight: 0.1 lbs
Durability: Uncommon

Aura: None
Magical Mark: None
Concealment: None

Normal Uses: Cure poison in combat
Special Uses:
Limits: Once per Combat per Target / Potions must be kept in their vials or they will evaporate in 1 week or less. Only 1 potion of each type can be taken during a single combat.
Effect: Gain another save against poison at +25.

Critical: (Immunity to poison for combat - 91-00)

Description: This tiny glass vial contains a thin yelowish liquid that glows softly when held up into the light.
Note
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GM Notes
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