Medieval Fantasy RPG

Ritual of Dislocation II
Efficiency: Uncommon
Ability Type: Intellect
Range: Touch (0’)
Sacrifice: No
Duration: Combat
Time: One attack
Summoning Time: One free action
Area of Effect: Personal
Focus: Self
Target: Self
Resistance: No
Uses: Once per combat | Once per enemy
Limits:

Effect: You touch an enemy and create a mystical link attempting to steal part of its magical essence for the duration of combat.

+60/10 - Ritual of Dislocation II

Note: Difficulty is set by the type of ability stolen and not the enemy.

Auto - Common
T-75 - Uncommon
T-125 - Rare
Immune - Unique or higher