Heroes of Eternus (Noncombat: Magus)

Paulina TalbotPaulina Talbot
PL: 2|PC: 1|L: 05-35% |
M: G10 | T: 3 | L: 0 |
Class: Magus Arcanum
Primary Attribute: Int
Heritage: Human (Eternus)
Mass: Medium
Mass: H: 5'6" | W: 128 |
Experience: 0% (+10% explore)
Background: BG: Paulina

Weakness: | Silence -20 | Class Enemy Types -40 | -20 Slashing |

Enhancement: | EP: (+0) | Warding Senses I +10 | Health II +40 | Climbing (Grow Nails) or change color | Class: +10 riddle/clue |
Divine Inspiration: Solve Riddle | Solve Mystery | Search |


Locate Place (Teleport Gem):
Attuned Senses II


Trade Negotiations II
Locate Contact II (Merchant)

Training II: Combat Item
Wand of Power II

Communication II (Unintelligent - One Way)
Analyze Behavior IV

Influence Bonus: +0
Interactive: Charm +10 | Incite +10 | Reason +10 | Lie +10 |
Flatter
+10 | Insult +10 | Challenge +10 | Capitulate +10 | Petition +10 | Manipulate +10 | Joke +10 | Threaten +10 | Flirt +10 | Bully +10 | Bribe +10 | Extort +10 |
Boast +10 | Demean +10 |

Languages
: | Common +80 | Deru +0 | Divinus +0 | Draconic +0 | Elven +0 | Eternus +100 | Fudokan +0 | Minos +0 | Silvermane +0 | Stonecutter +0
| Linguistics: No |
Contacts: P: Name | Name | H: No | C: Name |


Skill: | Climb: +10 (E+10)| Jump: +0 | Ride: +0 | Sneak: +0 | Evade: +0 | Pursue: +0 | Swim: +0 | Track: +0 | Wayfare: +10 (+4:A)| Disguise: +0 | Search: +40 | Medic (H): +0 | Medic (P): +0 | Medic (A): +0 | Planar: +0 | Commune: +0 | Taunt: +0 | Secret: +0 | RL: +0 | Break Object: +0 | Break Barricade: +0 | Heavy Object +0 | Tactics: +40 | Conceal Tracks +40 |

Familiar: Special Bonding: +0 | Familiar Magic: +0% | Summon Familiar: +0 |

Training: TP: (+0) | Speed II | Light Shield II: | Light Armor II: | Range Weapon II | Tactics II | Search II | Allertness II | Ambush II |

Profession
: (Bonus Early Training) +1 | Geography: +05 | Metallurgist: +05 | Gathering (Hard Metals) +05 |

Energy Substitutions: | Sonic | ES IV:
Arcane Magic |

Enhanced Resistance I: +5 to all resistance rolls (innate skill)
Resistance: | Agi: 10% (+0) | End: 10% (+0) | Inf: 10% (+0) |
Int: 30% (+0) | Kar: 10% (+0) | Spi: 10% (+0) | Str: 10% (+0) |
Sn: 10% (+0) | Aw: 30% (+?) | In: 0% | S: 10% (+0) | Re: No |
| Resist Bonus: +0 |


Equipped Items (Usable): | | Eq | Bo |
Stored: |Magical Satchel 1 (20) | Magical Satchel 2 (20) | Magical Satchel 3 (20) | Magical Satchel 4 (20) | Magical Satchel 5 (20) | Magical Satchel 6 (20) |
Armor: (AB: Light D: +50 H: +100) | Summon Objects: Class Weapons |
Identify Items: | Magic: +40 | App: +40 | Holy: +0 | Non: +0 | Art: +0 | Talis: +0 | War: +0 | Anc: +0 | Col: +0 | Gat: +0 |
Activate Items: | Activate Magic Item IV +80 | C Item: +0 | H Item: +0 | H Tot: +0 | C Tot: +0 |

Hirelings: Common (None) |


Alertness: 70% | Tr: +0 | G: +0 | Ter: +0 | B Kn: +0 | B Ter: +0
Senses: 30% (+0) | Blindfighter: No | Light Sleeper: No |
Ambush: 70% | Tr: +0 | G: +0 | Ter: +0 | B Kn: +0 | B Ter: +0


Detect: | Wea: +0 | Items +0 | Div: Obj. Ownership +0 | Div: Obj. Loc +0 | Div: Ally +0 | Div: Enemy +0 | Alignment: +100 | PL: +100 | Soul: +100 | Aura: +0 | Weapons: +0 | Magic (Type): +0 | Traps (Class): +0 |
Find Location: Lm: +0% | Br: +0% |Und: +0% | Veil: +0% | Haven: +0% | Tp: +0% | Cave: +0% |
Detect Damage Type: +0 | ET IV: Silence | Eldritch Magic |
Detect Enemy Type: | E IV: Dark Magus |


Move: Normal (+0) |Teleport Magic | (I) Self | (I) Levitation | (I) Group | (I) Slow Fall | (I) Object | (I) Hover | Traveling
Stances: | Run: +20 | Still: +20 | Prone: +20 | Alert: +0 | Braced: +0 | Charge: +0 | Covering: +20 | Crouching: +0 | Defensive: +10 | Evasive: +0 | Jumping: +0 | Offensive I: +10 | Pursuing: +0 | Stealthy: +0 | Taunt: +0 | Stance (Intellect) IV: +40
Boost Abilities (Known Area): No
Negate Terrain (I):


Speed: +3 (+0): 45 mph | Ini: +0 | Gr: +0 | Tr: +0
Attacks (1): | A (C): (91+) | D (C): (91+) | A (P): (00) | D (C): (00)
Instant: Creation IV: (Magical Writing) | Cover Tracks II (Magical Creation): | Boost (Stun): +10 | Eyes of the Primeval IV | Boost Armor +5 |
Creation II (Sound) | Creation II: (Reinforce Object) | Crowd Control (Personal) IV | Analyze Uncommon Magic Item II |

Defense: T: +102 | Defensive Stance +10 | Shield +7 |
Defensive: Boost Armor +5 (I)
Defensive: | Arcane Bulwark II (Non-Lethal) | Sonic Barrier II (Lethal) |

Offensive Stance +10 attack |

At: L: Bl/Son/Arc (1H) 91/98: +90/24 |+70/36 | +50/72 | +30/144
At: R: Pierce/Son/Arc (2H) 91/98: +95/20 |+75/30 | +55/60 | +35/120 (Crossbow) Special: Treasurefinder | Special Arrows |
At: T: Bl/Son/Arc (1H) 91/98: +90/10 (Eff: Steal Special II)
At: AoE: Bl/Son/Arc (2H) 91/98: +75/15 Heals 1 | 55/30 Heals 3 | +35/60 Heals 6
|
At: AoE: Bl/Son/Arc (2H) 81/98: +95/10 |+75/15 | +55/30 | +35/60 |
At: L: Arc (2H) (C:41) 81/98: +110/20 |+90/30 | +70/60 | +50/120 |

Healing: | Health Ward 60 points (Buff) |

CP: | Activate Magic Item IV +80 | Magus Arcanum |
Elemental Glowstone | Runic Script IV | Ritual of Dislocation |

HP
: Humans of Eternus | UP: No | LS:
Combat Powers (Item): Runes of Returning
Tactics:


Noncombat Powers: | Buff (Self): +60 Health | Creation II (Special Combat Item) | Noncombat Buff II: (Armor Protection) | Locate Magus Arcanum (Uncommon: OOC) | (Group Buff) Negate Terrain (Underwater) IV | Leadership Stance II: (Crafting +10) Overseer II | Warding (Enemy Movement):
Temporal Flux II |


Condition: | Heal Con: 30% | Physical: 100% | Spiritual: 100% | Mental: 100% | Rest: 100% | Med +0: No | Sleep +0: Yes |
Health Points: T: 375 | Ba: 175| HB: 0 | A: 100 | B: +60|E: 40 |
Protection: | P: (No)| E: (No) | T: (No) | Eco (Ter) | Ev (No) |
Conceal: | App: 0%| Pre: 0% | Ene: 0% | Ali: 0% | Wounds: 0% | Weapon: 0% | Weak: 0% | PL: 0% | PC: 0% |


Negative Effects: | +10% (+1 headband) |
Recovery
: Stunned +40
Death: | Neg 50% health
|

Warding (8 Hours): | Enemy Magic: +0 | Ward (Movement) +0 | Ward (Sanctuary) +0 | Ward (Teleport) +0 |
Special Warding (1 Min):


Reputation: Unknown (+0%) | Class: +0 | Heritage: +0 | Nobility +0 | Artisan +0 | Commoner +0 | Merchant +0 | Regional +0 | Working +0 | Religious +0 | Adventurer +0 | Guilds +0 | Time: World Clock: Jan 1102