Medieval Fantasy RPG -

Read Glyphs and Runes II
Power Level:
Accuracy: Uncommon
Activation Word:
Type:
Range: Medium (30')
Methods: Chant, Concentration,
Sacrifice: No
Duration: 100 words
Time: Instant
Area of Effect: One 5' square around the enemy
Focus: One class item ()
Target: One nonhostile living person
Limits: You must be able to say the activation word. One attempt per day.

Effect: You gain a chance to read magical runes or glyphs of the uncommon or higher type. A failure yields no results. You must be able to speak the same language or use another spell to communicate with them if needed.

Note: These glyphs and runes are typically disguised by illusion V concealment and can only be revealed through this ritual.