BLUNT WEAPONS - Blunt weapons rely on crushing damage delivered by a tremendous force to a small area. These types of attacks work best against heavy armor spreading the force and turning the very armor into a weapon giving the user +50 on critical chances.
RANGE
Shaunie:
Sling:
Any Bow (Blunt Arrows):
CLUBS
Club, normal:
Club, spiked:
Shillelagh:
FLAILS
Flail:
MACES
Footman’s Mace:
Cavalryman’s Mace:
War Mace:
Scepter Mace:
Planson:
STAFF
Quarterstaff:
Jo Staff:
Class Weapons (Blunt):
Scintillating Angelic Scepter: (Angelus)
Mystical Bejeweled Rod of Channeling: (Magus Arcanum)
Rune Etched Glass Grandstaff: (Ritualist)
Heritage Weapons (Blunt):
Dragonfist: (Emerald Dragonborn)