Medieval Blunt Weapons (Eternus)

blunt maulBLUNT WEAPONS - Blunt weapons rely on crushing damage delivered by a tremendous force to a small area. These types of attacks work best against heavy armor spreading the force and turning the very armor into a weapon giving the user +50 on critical chances.

RANGE
Shaunie:
Sling:
Any Bow (Blunt Arrows):

CLUBS
Club, normal:
Club, spiked:
Shillelagh:

FLAILS
Flail:

HAMMERS
Maul:
Hammer:

MACES
Footman’s Mace:
Cavalryman’s Mace:
War Mace:
Scepter Mace:
Planson:

STAFF
Quarterstaff:
Jo Staff:

Class Weapons (Blunt):
Scintillating Angelic Scepter: (Angelus)
Mystical Bejeweled Rod of Channeling: (Magus Arcanum)
Rune Etched Glass Grandstaff: (Ritualist)

Heritage Weapons (Blunt):
Dragonfist: (Emerald Dragonborn)