Medieval Fantasy RPG -

Counter II
Style: Endurance / Martial
Efficiency: Uncommon
Critical: Uncommon (91-00)
Attack Bonus: +0
Damage: Piercing
Ability Type: Piercing Large II
Range: Close (5’)
Sacrifice: No
Duration: Instant
Time: Free
Focus: Rondel
Target: Qualifying Enemy
Limits:

You can use a counter just after an enemies attack is successfully blocked to gains +10 to critical damage and +20 to perfect damage. It can be used instantly (as a free action) so don't forget to get those extra hits in. Remember you must have sufficient room to swing a small weapon.