Heroes of Eternus (Noncombat: Armati)
Nicia Mowbray
PL: 2|PC: 1|L: 05-35% |
M: G10 | T: 1 | L: 10
Class: Armati
Primary Attribute: End
Heritage: Human (Eternus)
Mass: Medium
Mass: H: 5'10" | W:128
Experience: 0% (+0)
Background: BG: Nicia
Weakness: | Steam -20 | Class Enemy Types -40 | Range -20 |
Enhancement: | EP: (+0) | Alter Appearance (face) +20| Warding Senses I +10 | Light Sleeper I +20 | Conceal Wounds I +20 | Mind of the Warrior +10 (Class: Tactics) |
Divine Inspiration: | Jumping | Medic (A) |
Favored Range: Touch
Influence Bonus: +0
Interactive: Charm +10 | Incite +10 | Reason +10 | Lie +10 |
Flatter +10 | Insult +10 | Challenge +10 | Capitulate +10 | Petition +10 | Manipulate +10 | Joke +10 | Threaten +10 | Flirt +10 | Bully +10 | Bribe +10 | Extort +10 | Boast +10 | Demean +10 |
Languages: | Common +80 | Deru +0 | Divinus +0 | Draconic +0 | Elven +0 | Eternus +100 | Fudokan +0 | Minos +0 | Silvermane +0 | Stonecutter +0 | Linguistics: No |
Contacts: P: Name | Name | H: No | C: Name |
Skill: | Climb: +0 | Jump: +0 | Ride: +0 | Sneak: +0 | Evade: +40 | Pursue: +0 | Swim: +0 | Track: +0 | Wayfare: +0 | Disguise: +40 | Search: +0 | Medic (H): +0 | Medic (P): +0 | Medic (A): +40 | Planar: +0 | Commune: +0 | Taunt: +40 | Secret: +0 | RL: +0 | Break Object: +0 | Break Barricade: +0 | Heavy Object +0 | Instant Stand (FA): +0 | Tactics: +50 |
Class Weapon Training (Fist) II:
Armored Gauntlet II
Locate Contact (Trainer) II:
Martial Guidance II
Training II: (Language)
Draconic Language II
Profession Bonus (Artistic) II: +10
Gifted II
Enhancement II (Strength Resistance): +10
Devoted Training II
Locate II: Class Contact
Locate Armati II (Rare)
Familiar: Special Bonding: +0 | Familiar Magic: +0% | Summon Familiar: +0 |
Training: TP: 0 | Cloth Armor II: | Cloth Shield II | Medium Slashing Weapon II | Class Weapon II (Spadone) | Class (Roundel Dagger) | Taunt II | Evade II | Medic (Animal) II |
Profession: | Gathering Fibers: +00 | Tailor: +05 |
Energy Substitutions: | ES IV: Lightning | Vigor |
Resistance: | Agi: 10% (+0) | End: 30% (+0) | Inf: 10% (+0) |
Int: 10% (+0) | Kar: 10% (+0) | Spi: 10% (+0) | Str: 10% (+0) |
Sn: 10% (+0) | Aw: 30% (+?) | In: 0% | S: 10% (+0) | Re: No |
| Resists: +0 |
Equipped Items (Usable): | Items by Slot | Equip | Bond |
Stored: | Slot 1 | Slot 2 | Slot 3 | Slot 4 | Slot 5 | Slot 6 |
Summon Objects: Summon Class Armor II (Proeliator)
Identify Items: | Planar: +0 | App: +0 | Holy: +0 | Non: +0 | Art: +0 | Talis: +0 | War: +20 | Anc: +0 | Col: +0 | For: +0 |
Activate Items: C Item: +0 | H Item: +0 | H Tot: +0 | C Tot: +0 |
Currency: (13,100s) 100 silver 7 palladium 7 gold |
Hirelings: Common (None) |
Alertness: +110 | Tr: +0 | G: +0 | Ter: +0 | B Kn: +0 | B Ter: +0
Senses: +70 (+0) | Blindfighter: No | Light Sleeper: No |
Ambush: 30% | Tr: +0 | G: +0 | Ter: +0 | B Kn: +0 | B Ter: +0
Detect: | Wea: +0 | Items +0 | Div: Obj. Ownership +0 | Div: Obj. Location +0 | Div: Ally +0 | Div: Enemy +0 | Alignment: +100 | PL: +100 | Soul: +100 | Aura: +0 | Weapons: +0 | Magic (Type): +0 | Traps (Class): +0 |
Find Location: Lm: +0% | Br: +0% |Und: +0% | Veil: +0% | Haven: +0% | Tp: +0% | Cave: +0% |
Detect Damage Type: +0 | ET IV: Steam | Deception |
Detect Enemy Type: +0 | E IV: | Ravager |
Move: Normal (+0) |Teleport Magic | (I) Self | (I) Levitation | (I) Group | (I) Slow Fall | (I) Object | (I) Hover | Traveling
Stances: | Run: +20 | Still: +20 | Prone: +60 | Alert: +0 | Braced: +0 | Charge: +0 | Covering: +20 | Crouching: +0 | Defensive: +0 | Evasive: +0 | Jumping: +0 | Offensive: +10 | Pursuing: +0 | Stealthy: +0 | Taunt: +0 |
Boost Abilities (Known Area): None
Negate Terrain (I):
Speed: +2 (+0): 40 mph | Ini: +0 | Gr: +0 | Tr: +0
Attacks (2): | A (C): (91+) | D (C): (91+) | A (P): (00) | D (C): (00)
Instant: | Summon Class Weapon II (Lightning Infused Spadone of Eternal Vigor) | Locate Direction (North) II: | Boost Armor +5 | Boost Critical Knockback +10 | Taunt III (After Attack) |
Free Action: Stance IV (Quick Movement Front): Free |
Armor (Ally): Free +40 Armor (L: Once per combat) | Quick Move (Boost: Back) IV |
Defense: T: +110/117 | Defensive Stance +10 | Shield +7 |
Defensive:
Defensive: | Window Guard (Lethal) | Longa Guard (Non-Lethal) |
At: C: Slash/Light/Vig (1H) 91/98: +95/24 |+75/36 | +55/72 | +35/144 | (Spadone) |
At: R: Slash/Light/Vig (2H) 91/98: +100/20 |+80/30 | +60/60 | +40/120 | (Hira Shuriken) |
At: C: Pierce/Light/Vig (1H) 81/98: +95/40 |+75/60 | +55/120 | +35/240 | (Spadone) |
At: F: Pierce/Light/Vig (1H) 41/98: +105/24 |+85/48 | +65/72 | +45/144 | (Roundel) | Sacrifice: 10 Health | L: 1 per Round |
At: T: Blunt/Light/Vig (1H) 81/98: +95/20 |+75/30 | +55/60 | +35/120 | (Shield) |
At: F: Pierce/Light/Vig (1H) 71/98: +95/20 |+75/30 | +55/60 | +35/120 | (Roundel Dagger) |
At: AOE: Slash/Light/Vig (2H) 71/98: +100/10 |+80/15 | +60/30 | +40/60 | (Spadone) | Limit: Once per round | Effect: +10 party crit (one attack) |
At: C: Pierce/Light/Vig (1H) 51/98: +95/24 |+75/36 | +55/72 | +35/144 | (Roundel) |
Close Attack II (Sacrificial - Limited)
Healing: | Emergency Healing II (Self) Req: Fighting Guild Emblem (Uncommon) | 60 Point Ward (Buff) |
CP: Armati | Combat Buff II (Party): +2 Damage (1 Round) | |
HP: Humans of Eternus | UP: No | LS: No
Combat Powers (Item): Runes of Returning |
Tactics:
Noncombat: Buff IV (Fumble Protection) |
Condition: | Heal Con: 30% | Physical: 100% | Spiritual: 100% | Mental: 100% | Rest: 100% | Med +0: No | Sleep +0: Yes |
Health Points: T: 355 | Ba: 175| HB: 0 | A: 80 | B: 0|E: +100 |
Protection: | P: (No)| E: (No) | T: (No) | Eco (Ter) | Ev (No) |
Conceal: | App: 0%| Pre: 0% | Ene: 0% | Ali: 0% | Wounds: 0% | Weapon: 0% | Weak: 0% | PL: 0% | PC: 0% |
Negative Effects: | +10% (+1 headband) |
Recovery: | Recovery Knockback II (+40) |
Death: | Neg 50% health |
Warding (8 Hours): | Enemy Magic: +0 | Ward (Movement) +0 | Ward (Sanctuary) +0 | Ward (Teleport) +0 |
Special Warding (1 Min):
Reputation: Unknown (+0%) | Class: +0 | Heritage: +0 | Nobility +0 | Artisan +0 | Commoner +0 | Merchant +0 | Regional +0 | Working +0 | Religious +0 | Adventurer +0 | Guilds +0 | Time: World Clock: Jan 1102