Medieval Fantasy RPG -
Flourish II - You attempt to put on a showy flash of swordplay tinged with humor and whimsy. You attempt to increase your bonuses to influence (charm). Roll to hit and determine bonuses by success of roll.
Time: Free Action
Limits: Once per person per rest
01) Fumble - Lose -10
02-10) Stumble - No increase
11-90) Successful Flourish - Gain +10
91-99) Amazing Flourish - Gain +20
100) Perfect Flourish - Gain +40