Medieval Fantasy RPG -

Animal Spirit (Wolf)
Efficiency: Average / Good / Strong
Type: Transformation
Range: Personal
Methods: Chanting, Gestures, Concentration,
Sacrifice: (1)
Duration: One free action
Time: One round per +10% of spell.
Movement (Normal):
Focus: One natural rock of level
Target: Self
Limits: One use per rest.

Effect: You turn into a wolf and are able to attack at normal bonuses (+1% per 10% divine bonus) and can use most defensive spells. You keep armor bonuses plus gain a divine bonus of +1% per 10% to defense scores and you retain your health enhancement(s).

Immunity: In this form you are immune to all elemental attacks below your level and receive +1-50 defense against all others. You run at twice your normal speed and gain +1-10% to all saves and an additional +20 to evasion for your group.

Karmic: Karmic powers call upon the strength of nature and mystic ritual to empower their spells and powers.