Power Level: Base () / Max ()
Efficiency: 1 to 1
Critical: .1 per 1% of efficiency
Ability Type:
Range: Close (5’)
Sacrifice: Yes (one healing herb of 10% of percentage and same PL)
Duration: Permanent
Time: 5 minutes
Area of Effect: One 5' square per 1%
Focus: One class weapon of sufficient PL and %
Target: Area of effect
Resistance: No
Uses: Unlimited
Limits: Healer must have full access to the person to be healed and must not be harmed or disrupted during the casting.
Effect: You gain a chance to heal a wounded allies health completely.
New Class Powers: Find a bunch of new class powers to choose from. Every class has been expanded.
See Quick Start Guide: With new powers and items there has never been a better time to play.
See Quick Start Guide: Eternus is designed to be easy to play for the beginner while offering the expert RPG player the feel of real combat. Don't take our word, get in on the fun!
If you have a hard time getting into character many elements of the system will lay a path of choices before you and encourages you to get in tune with your character naturally. See Characters