Item Slots (47)
Armor Slots (9)
1) Head - (Resistance: Influence)
2)
Arms - (material coordination*)
3) Shoulders - (material coordination*)
4)
Internal - (material coordination*)
5)
Chest - (material coordination*)
6) Midsection - Resistance: Strength
7) Hands - Substitution (Energy Type)
8) Legs - Jumping
9) Feet - Speed Boost
* Material Coordination - Upper Body - It takes all 4 slots to produce 1 effect for the group - (energy resistance)
Held (2)- Primary and Secondary (Shield or weapon)
plus Spellbooks, Martial Training Tokens, They must be on your person somewhere.
10) Primary - Substitution (Energy Type)
11) Secondary - Substitution (Energy Type)
10-11) Both - - Substitution (Energy Type) x2
Jewelry Slots (6)
12) Ears - Resistance: Karma
13) Left Hand Finger - Resistance: Agility / Ambush (50% max)
14) Right Hand Finger - Resistance: Agility / Ambush (50% max)
15) Neck- Resistance: Spiritual
16) Waist - Health Enhancement
17) Wrists - Substitution (Energy Type),
Adornments (8)
18) Back - Class Spell
19) Charm - Resistance: Supernatural
20) Collar - Protection (Energy Type),
21) Face - Taunting
22) Forehead - Resistance: Intellect
23) Tattoo - Class Spell
24) Class Totem - Class Special
25) Ancestral Totem - Rare Ancestral Spell
Worn (6) - Item Containers (1-50 items), Special containers (1-100 if a type),
26) Item Containers
27) Item Containers
28) Item Containers
29) Item Containers
30) Item Containers
31) Item Containers
30) Boot covers
31) Glove covers
Ranged (2)
32) Ranged Weapon
33) Ammo
Consumable (6)
34) Consumable
35) Consumable
36) Consumable
37) Consumable
38) Consumable
39) Consumable
Incendiary (6)
40) Incendiary
41) Incendiary
42) Incendiary
43) Incendiary
44) Incendiary
45) Incendiary
New Class Powers: Find a bunch of new class powers to choose from. Every class has been expanded.
See Quick Start Guide: With new powers and items there has never been a better time to play.
See Quick Start Guide: Eternus is designed to be easy to play for the beginner while offering the expert RPG player the feel of real combat. Don't take our word, get in on the fun!
If you have a hard time getting into character many elements of the system will lay a path of choices before you and encourages you to get in tune with your character naturally. See Characters