Medieval Fantasy RPG (Medical)

medecine medical treatment medievalMedical II (Humanoid):You are trained in the ability to judge the health of a humanoid creature and try to prescribe the proper Medicines and course of treatment through a proper diagnosis. You can are also trained in other related medical skills such as giving birth and severe emotional stress See: Medicine

Range: Touch (0’)
Methods: Physical
Tools: Yes (Medicine)
Time: One minute
Limits:

Triage - Examining quickly to find out what is wrong.

Healing- the wrapping and treating of minor wounds.

Medicinal Treatment - Applying medicine to help remove fevers, rashes, emotional reactions, and some diseases.

Splinting - the setting of bones and custom making crutches.

Operating - used to treat major wounds, ailments, and the unknown.

Exam - A comprehensive exam to find out what all a persons known ailments are.

Birth - assisting in giving birth. Sometimes may need operation.

Critical Care - These patients require complete care.

Cure Toxins - If you have the antidote you can apply it.

NEW FROM ETERNUS
New Store: Check out the 600+ unique new magical items at our new store that were just released for playtest.
New Class Powers: Find a bunch of new class powers to choose from. Every class has been expanded.
See Quick Start Guide: With new powers and items there has never been a better time to play.
CAMPAIGNS
Eternus is very excited to announce that we will be releasing three new Campaigns in the next few months. They will all be free to playtest for members of our site. Keep an eye out for new info and other releases.

See Quick Start Guide: Eternus is designed to be easy to play for the beginner while offering the expert RPG player the feel of real combat. Don't take our word, get in on the fun!
PHILOSOPHY
Our philosophy is that the rules should add to the fun or get out of the way. Our system encourages you to be creative. It doesn't try to diminish your natural ability to role-play, it enhances it. Opportunities to advance your character and gain an edge on your opponents abound in our system, take advantage of them when you can. See Tactics

If you have a hard time getting into character many elements of the system will lay a path of choices before you and encourages you to get in tune with your character naturally. See Characters

 

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