Medieval Fantasy RPG -

Crafting Alchemist - Alchemy is the skill of combining herbal ingredients according to recipes to produce alchemical substances.

Power Level: Base ()
Efficiency: 5% Common / 2% Uncommon / 1% Advanced / .5% Master
Type: Agility
Range: Touch (0’)
Distance: .2' per 1%
Methods: Physical
Sacrifice: No
Tools: Yes (Armoring)
Duration: One minute
Time: One attack
Area of Effect:
Limits:

Note: Takes 1 hour per item to make.

Effect: You are skilled in identifying and creating helm, arms, breastplates, legs, and armorsmithing tools. Those with armorsmithing can create and identify tools and minerals used to create helm, arms, breastplates, and legs.

Common

Identify a common piece of armor
Identify a common mineral or armorsmithing tool
Repair a common piece of armor
Repair a common armorsmithing tool
Identify a common mineral
Create a common piece of armor (1 hour - 4 checks)
Create a common armorsmithing tool (15 minutes - 1 check)

Uncommon

Identify a uncommon piece of armor
Identify a uncommon mineral or armorsmithing tool
Repair a uncommon piece of armor
Repair a uncommon armorsmithing tool
Identify a uncommon mineral
Create a uncommon piece of armor (2 hours - 8 checks)
Create a uncommon armorsmithing tool (30 minutes - 2 checks)

Advanced

Identify a rare piece of armor
Identify a rare mineral or armorsmithing tool
Repair a rare piece of armor
Repair a rare armorsmithing tool
Identify a rare mineral
Create a rare piece of armor (3 hours - 12 checks)
Create a rare armorsmithing tool (45 minutes - 3 checks)

Master

IIdentify a artifact level piece of armor
Identify a artifact level mineral or armorsmithing tool
Repair a artifact level piece of armor
Repair a artifact level armorsmithing tool
Identify a artifact level mineral
Create a artifact level piece of armor (3 hours - 12 checks)
Create a artifact level armorsmithing tool (45 minutes - 3 checks)

It requires proper preparation to prepare a chemical for alchemical use. Some preparations might require special ingredients.

Time needed to create – The time needed to create an item depends on the DC check and the skill of the creator. Some items take more time to create.

Base Rolls are 150 base (-100 if all 10 items are used - see below)

From 1-10 DC takes 15 minutes.
From 11-20 DC takes 1 hour.
From 21-30 DC takes 4 hours.
From 31-40 DC takes 8 hours.
From 41-50 DC takes 1 week.

 

 

NEW FROM ETERNUS
New Store: Check out the 600+ unique new magical items at our new store that were just released for playtest.
New Class Powers: Find a bunch of new class powers to choose from. Every class has been expanded.
See Quick Start Guide: With new powers and items there has never been a better time to play.
CAMPAIGNS
Eternus is very excited to announce that we will be releasing three new Campaigns in the next few months. They will all be free to playtest for members of our site. Keep an eye out for new info and other releases.

See Quick Start Guide: Eternus is designed to be easy to play for the beginner while offering the expert RPG player the feel of real combat. Don't take our word, get in on the fun!
PHILOSOPHY
Our philosophy is that the rules should add to the fun or get out of the way. Our system encourages you to be creative. It doesn't try to diminish your natural ability to role-play, it enhances it. Opportunities to advance your character and gain an edge on your opponents abound in our system, take advantage of them when you can. See Tactics

If you have a hard time getting into character many elements of the system will lay a path of choices before you and encourages you to get in tune with your character naturally. See Characters

 

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