Medieval Fantasy RPG -

Gathering Lumber
Power Level: Base ()
Efficiency: (5 to 1) Common / (2 to 1) Uncommon / (1 to 1) advanced / (.5 to 1) Master /
Type: Class Skill
Range: Long (100’)
Methods: Physical
Sacrifice: No
Tools: Yes (Lumber)
Duration: One Hour (Active) / (One day) Passive (while traveling)
Time: One attack
Area of Effect:
Limits:

Effect: You are an expert in the recovery and exploration of lumber and related products such as oils, gums and resins.

Common

Gathering Lore : Identify a common type of wood up to +4. If successful with a more difficult type of lumber you recognize it as a higher level material. Mundane (+0) types of lumber can be identified with this check as well.

Rough Cutting and Treating Lumber: You can rough cut and treat nearly any type of lumber for which you can gain access to a sharp enough planer. Note: Planers must be of an equal bonus (ie. +1 or etc) as the type of lumber. (1 unit per check)

Uncommon

Check Fiber Content: Check for the presence of trace lumbers in an area. These can be collected with a sifter in areas with moving water or a tool such as a shovel depending on the terrain and analysed over a flame. They can then be identified.

Discern Depth: By studying root and earth formations you can guess your depth underground.

Gathering Lore Advanced: Identify a type of lumber up to +9.

Advanced

Gathering Lore Expert: Identify a type of lumber up to +14.

Construct Gathering Fields: You can construct basic fields of materials for gathering purposes.

Master

Identify Weaving Station: You can assess the qualty of a lumber mill by testing several pieces of lumber to see its magical potential.

Construct Advanced Gathering Fields: You can construct advanced fields of materials for gathering purposes.

 

NEW FROM ETERNUS
New Store: Check out the 600+ unique new magical items at our new store that were just released for playtest.
New Class Powers: Find a bunch of new class powers to choose from. Every class has been expanded.
See Quick Start Guide: With new powers and items there has never been a better time to play.
CAMPAIGNS
Eternus is very excited to announce that we will be releasing three new Campaigns in the next few months. They will all be free to playtest for members of our site. Keep an eye out for new info and other releases.

See Quick Start Guide: Eternus is designed to be easy to play for the beginner while offering the expert RPG player the feel of real combat. Don't take our word, get in on the fun!
PHILOSOPHY
Our philosophy is that the rules should add to the fun or get out of the way. Our system encourages you to be creative. It doesn't try to diminish your natural ability to role-play, it enhances it. Opportunities to advance your character and gain an edge on your opponents abound in our system, take advantage of them when you can. See Tactics

If you have a hard time getting into character many elements of the system will lay a path of choices before you and encourages you to get in tune with your character naturally. See Characters

 

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