Heroes of Eternus (Character: Champion)

Gildon Russell championGildon Russell
Resistance: (All) +0 |
Agi
: +35 (+20) | End: +15 (+0) Inf: +35 (+0) | Int: +15 (+0) Kar: +15 (+0) | Spi: +15 (+0) Str: +15 (+0) | Sn: +15 (+0)
Aw: +35 (+?) | In: +0
Poi: +35 | Fear: +35
S: 35% (+0) | Re: No
Resist Effect (Type): +0 | Recovery (Entranced) II |


Enhancement: | EP: (+0) | Enhance Faction (HE) +20% | Conceal Wounds I +20 | Alter Appearance (by type) +10 disguise/impersonation | +10 in joust or Meleegravee |
Divine Inspiration: | Riding (Mount) | Running (Stance) |
Favored Range: Medium


Identify Skills: | Magic: +0 | App: +0 | Holy: +0 | Non: +0 | Art: +0 | Talis: +0 | War: +30 | Anc: +0 | Col: +0 | Gat: +0 |
Activate Items: C Item: +0 | H Item: +0 | H Tot: +0 | C Tot: +0 | Magical Item: +0 |


Detect: | Wea: +0 | Items +0 | Div: Obj. Ownership +0 | Div: Obj. Location +0 | Div: Ally +0 | Div: Enemy +0 | Alignment: +100 | PL: +100 | Soul: +100 | Aura: +0 | Traps (Class): +0 | ET IV: Air +80 | Earth +80 | Defilement +80 | Shadowed Aura | E IV: Corruptor (I) | Bloodsworn |

Move: Normal (+0) | Teleport Magic | (I) Self | (I) Levitation | (I) Group | (I) Slow Fall | (I) Object | (I) Hover | Traveling |

Physical: | Climb: +0 | Jump: +0 | Ride: +60 | Sneak: +0 | Evade: +0 | Pursue: +0 | Swim: +0 | Track: +0 | Wayfare: +0 | Disguise: +0 | Search: +0 | Medic (H): +40 | Medic (P): +0 | Medic (A): +0 | Planar: +0 | Commune: +0 | Taunt: +0 | Secret: +0 | RL: +0 | Break Object: +20 | Break Barricade: +20 | Heavy Object +0 | Instant Stand (FA): +0 | Tactics: +0 |

Stances: | Run: +20 | Still: +20 | Prone: +60 | Alert: +0 | Braced: +0 | Charge: +0 | Covering: +20 | Crouching: +0 | Defensive: +0 | Evasive: +0 | Jumping: +0 | Offensive I: +10 | Pursuing: +0 | Stealthy: +0 | Taunt: +0 | Poised Stance +10 Influence (Party)
| Leadership Stance III: (Riding OOC x3 / Self x4) | Leadership: +10 military combat |

Alertness: +35 | Tr: +40 | G: +0 | Ter: +0 | B Kn: +0 | B Ter: +0
Senses: +35 (+0) | Blindfighter: No | Light Sleeper: No |
Ambush: +35 | Tr: +0 | G: +0 | Ter: +0 | B Kn: +0 | B Ter: Soft +10 |


Speed: +2 (+0): 40 mph | Ini: +0 | Gr: +0 | Tr: +0
Attacks (2): | A (C): (91+) | D (C): (91+) | A (P): (00) | D (C): (00)


Defense: T: +114/121 | Protective I: +5 (self +2 allies) | Shield +7
Defensive: Boost +10 | Stance +10 | Shield +7 |
Defensive: | Shield Defense - Defense (Favored Range) | Defense IV: Extended Range (Only) +40 |
Negate Terrain (I):


Free Action: | Defensive +4 Party (Buff) | Creation IV (Temporary Barrier) | Temporary Weapon IV: +4 damage |
Energy Substitutions
: Heat | ES IV: Inspiration | ES IV: Purity | ES IV: Divine Chorus |

Attack Bonuses: | Offensive Stance +10 |
At: M: Slash/Heat/Ins (2H) 81/98: +100/21 |+80/32 | +60/63 | +40/126 (Battleaxe)
At: R: Pierce/Heat/Ins (2H) 91/98: +95/20 |+75/30 | +55/60 | +30/120 (Longbow)
At: M: Pierce/Heat/Ins (2H) 91/98: +95/20 |+75/30 | +55/60 | +30/120 (Lance: Class) | +10 to critical when galloping |
At: M: Pierce/Heat/Ins (2H) 71/98: +105/20 |+85/30 | +65/60 | +45/120 | Effect: Knockback II | (Use Lance: Class) or -10 crit | UC Mount | Must Gallop | 1 per Round |
At: M: Pierce/Heat/Ins (2H) 91/98: +95/20 | (Lance: Class) | +10 to critical when galloping | Effect: Cure Fear II (+10) if hits | 1 per Round |
At: M: Slash/Heat/Ins (2H) 91/98: +95/20 | (Battleaxe) | Effect: Cure Party (+5) if hits | Limits: Must have just defeated an enemy within one round |

At: M: Blunt/ES Petetioning of Souls II 61/98 +105/10 Attack II (Limited - Soul): 1 per round / only usable when an enemy is knocked into the negatives / enemy must have a soul | On Critical T-75 strength or knockout |

Instant (Boost): Detect Damage Type: +0 | ET IV: Cold | ET IV: Deception | Detect Enemy Type: E IV: Deceiver | Summon Shield II | Boost Critical I (Dazed) +10 | Boost Armor +5 | Cause Fear (Group) IV | Boost Attack +5 | Combat Buff (Single Attack - Limited) II: +20 att / +20 crit (must have just hit) | Detect Attitude | Summon Armor |


Healing: | Sigil of Power II (60 point ward) | Buff Combat (Limited - Party Member in Neg Health) II |

CP: Champion | Summon II (Class Weapon) |

HP: Humans of Eternus | UP: No | LS: None
Combat Powers (Item): Runes of Returning |
Tactics:

Weakness: | Cold -20 | Class Enemy Types -40 | Blunt -20


Health Points: T: 355 | Ba: 175| HB: 0 | A: 140 | B: 0|E: 40 |
Protection: | P: (No)| E: (No) | T: (No) | Eco (Ter) | Ev (No) |
Conceal: | App: 0%| Pre: 0% | Ene: 0% | Ali: 0% | Wounds: +40 | Weapon: +40 | Weak: 0% | PL: 0% | PC: 0% |


Neg health (60%) 201 (+10% charm) | Negative Effects: T-75 |
Recovery: | Death: |


| Time: World Clock: 1102 |