Timmons Valance
PL: 1|PC: 1|L: 01-10 % |
M: G10 | T: 3 | L: 10
Class: Proeliator
Primary Attribute: Int
Heritage: Humans of Eternus
Mass: Medium
Mass: H: 5'10" | W:198
Experience: 0% (+0)
Background:
Motivation: To be a great warrior and to train the next generation of fighters. Objective: To survive and prosper and help others who deserve it do the same.
Personality: Suspicious, hates vampires, loves money.
Description: This strong medium height human wears blackened plate armor and carries 2 morning glorys. He also carries a shield with a red-tailed hawk carrying a Joshua Tree branch. (Symbol of Southern Eternus) on it.
Family (Name): Merchant (Disowned)
Social Habits: Very social
Divine Inspiration: | Tactics (Uncommon)
Idle Conversation: Hey feel like having a few drinks later? I know a good place.
Influence Bonus: +0
Interactive: Charm +10 | Incite +10 | Reason +10 | Lie +10 |
Flatter +10 | Insult +10 | Challenge +10 | Capitulate +10 | Petition +10 | Manipulate +10 | Joke +10 | Threaten +10 | Flirt +10 | Bully +10 | Bribe +10 | Extort +10 |
Languages: | Common +80 | Deru +0 | Divinus +0 | Draconic +0 | Elven +0 | Eternus +0 | Fudokan +0 | Minos +0 | Silvermane +0 | Stonecutter +0 | Linguistics: No |
Contacts: P: Name | Name | H: No | C: Name |
Skill: | Climb: +0 | Jump: +0 | Ride: +0 | Sneak: +0 | Evade: +0 | Pursue: +0 | Swim: +0 | Track: +0 | Wayfare: +0 | Disguise: +0 | Search: +0 | Medic (H): +0 | Medic (P): +0 | Medic (A): +0 | Planar: +0 | Commune: +0 | Taunt: +0 | Secret: +0 | RL: +0 | Break Object: +0 | Break Barricade: +0 | Heavy Object +0 | Instant Stand (FA): +0 |
Equipped Items (Usable): | Items by Slot | Equip | Bond |
Stored: | Slot 1 | Slot 2 | Slot 3 | Slot 4 | Slot 5 | Slot 6 |
Identify Items: | Magic: +0 | App: +0 | Holy: +0 | Non: +0 | Art: +0 | Talis: +0 | War: +0 | Anc: +0 | Col: +0 | Gat: +0 |
Currency: Random
Hirelings: Common (None) |
Training: TP: 0
Profession: | Archeology: +0 | Astronomy: +0 | Clerical: +0 | Construction: +10 | Criminal: +0 | Gaming: +0 | Geography: +0 | Heraldry: +0 | Hunting/Fishing: +0 | Mechanical: +0 | Shipwright: +0 | Warfare: +0 | Acting: No | Comedy: +0 | Cooking: +0 | Dancing: +0 | Ikibana: +0 | Instrument - String: +0 | Instrument - Voice: +0 | Instrument - Wind: +0 | Kite Making: +0 | Performance Magic: +0 | Noh: +0 | Origami: +0 | Painting: +0 | Poetry: +0 | Storytelling: +0 | Tea Ceremony: +0 | Alchemist: +0 | Artificer: +0 | Jeweler: +0 | Metallurgist: +0 | Sage: +0 | Stonemason: +0 | Tailor: +0 | Woodworker: +0 | Mechanical: +0 | Chemicals: +0 | Fibers: +0 | Herbs: +0 | Jewels: +0 | Lumber: +0 | Metal (Hard): +0 | Metal (Soft): +0 | Mystical: +0 | Stone: +0 | Forgery: +0 |
Stances: | Run: +0 | Still: +0 | Prone: +0 | Alert: +0 | Braced: +0 | Charge: +0 | Covering: +0 | Crouching: +0 | Defensive: +0 | Evasive: +0 | Jumping: +0 | Offensive: +0 | Pursuing: +0 | Stealthy: +0 | Taunt: +0 |
Boost Abilities (Known Area): Navigation Only
Resistance: | Agi: 10% (+0) | End: 10% (+0) | Inf: 10% (+0) |
Int: 10% (+0) | Kar: 10% (+0) | Spi: 10% (+0) | Str: 10% (+0) |
Sn: 10% (+0) | Aw: 10% (+?) | In: 0% | S: 10% (+0) | Re: No |
| Resist: +0 |
Alertness: 10% | Tr: +0 | G: +0 | Ter: +0 | B Kn: +0 | B Ter: +0
Senses: 10% (+0)
Ambush: 10% | Tr: +0 | G: +0 | Ter: +0 | B Kn: +0 | B Ter: +0
Defense: T: +65 | Stand +20 (PF: N)| Arm +45 | Other +0 |
Defensive: Boost +6 | Stance +6 | Shield +5 | Extended Range +10 |
Defensive: Shield (Free Action: Self+4/Ally+4) | Defense (L) +40 armored defense (1C) |
At: C: Bl (1H) 99/00: +40/20 |+20/30 | +0/60
Speed: +0 (+0): 30 mph | Ini: +0 | Gr: +0 | Tr: +0
Attacks (1): | A (C): (99+) | D (C): (91+) | A (P): (00) | D (C): (00)
Healing: Training Only
HP: Humans of Eternus
Condition: | Heal Con: 10% | Physical: 100% | Spiritual: 100% | Mental: 100% | Rest: 100% | Med +0: No | Sleep +0: Yes |
Health Points: T: 325 | Ba: 150| HB: 0 | A: 100 | B: 0|E: 0 |
Protection: | P: (No)| E: (No) | T: (No) | Eco (Ter) | Ev (No) |
Conceal: | App: 0%| Pre: 0% | Ene: 0% | Ali: 0% | Wounds: 0% | Weapon: 0% | Weak: 0% | PL: 0% | PC: 0% |
Negative Effects: +0% |
Recovery: |
Death: | Neg 25% health|
Reputation: Unknown (+0%) | Class: +0 | Heritage: +0 | Nobility +0 | Artisan +0 | Commoner +0 | Merchant +0 | Regional +0 | Working +0 | Religious +0 | Adventurer +0 | Guilds +0 | Time: World Clock: Jan 1102